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View Profile JPhoenix84

3 Game Reviews


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Pretty swift, but...

Everything looks so digital, except for the pseudo-organic-looking flyer. It would have been cool for a few other elements to maintain that understated "Earthly" feel among all the electronic energy. Cool animation though, on the flying cursor.

I found the controls somewhat unresponsive, or at least not as responsive as I would have wanted. Fun overall, but there's potential for improvement & addition. BTW/what did those powerups do? Visually, I would have liked to see some other change in effect (powerup use). Thanks for the inclusion!

Keep up the great work! :)

Well...

I'm nearly in love, though, can't stand "Boom, Boom, Dollar"...

From what I've seen so far, you're one wicked fresh flash user... not afraid to take risks and make an ass of yourself, and creative to the extreme. Ya' make me want to learn how to use this shit. I could give you some competition.

Damn! Forgot to check this one, but, in the original boogy, the songs could overlap. There's one thing, if you hadn't worked on, you could (for a trilogy).

BTW/you don't happen to have ".59 (Kyd Konami Mix)", do you? ;)

A little undercooked, but still tasty.

Where are the individual impatient stances?

Anyway, your implementation of grinding and upgrading boss battles was fresh in this package of old school Sonic. The music, although an old school feel was good, should have been MP3 and high-quality. I think that would have secured you a 10 for sure.

On another fence.

David @JPhoenix84

Age 39, Male

Student

Toronto, ON, Canada

Joined on 1/13/05

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